

SOUL CALIBUR VI INFERNO FULL
Although he burns fiercely with the anguish and regret of the souls he had devoured, his blade shines with an icy gleam.In accordance with Regulation 2016/679 of 27 April 2016, your full name and email address will be used by Bandai Namco for the purpose of providing you with a newsletter and information about Bandai Namco's activities. He continued to devour in darkness the souls of those who are led astray. Those who held the Soul Edge were unable to escape from the curse of his evil powers. In his sword form, Inferno came to be known as Soul Edge. He took the shape of a sword in order to devour more souls and came to possess individuals to further his unholy cause. In Soulcalibur III: Arcade Edition, his flames are still red in color, he has Metallic Feet, Metallic Shin Guards, Metallic Armor, Metallic Gauntlets and Metallic Skullheads.Īlthough no one knows when or where Inferno first appeared, he definitely exists. Flames still cover his entire body but they can now be knocked off although they will still linger on. Transformed by Inferno’s influence, she contains an eye and wings sprouting from above the hilt. In Soulcalibur II, he is given a more tangible appearance with his entire body being a composite of bone and exposed flesh and is as tall as Astaroth In his head and chest is Soul Calibur herself lodged deep within his body. As a playable character however, he is given a flexible, somewhat metallic sheen, as if to appear as crystallized magma, due to processing problems that prevented the original version from being playable. Following the console version, this was removed. This is finished off by what appears to be a scarf of fire on his back. In Soulcalibur, he returns the fiery composite appearance but his head has taken on a half-dome shape and has developed hardened limbs with claws and two-toed talons with electricity surging around them. In his first appearance, in Soul Blade, Inferno appeared similar to Cervantes, wearing the same chestplate, jacket, boots and gloves, but the rest of his body was entirely composed of flame and his head was a devilish skull. However, after seventeen years, a new Azure Knight rises through the host, Graf Dumas. He was eventually defeated when the armor was destroyed by Siegfried in the end of Soulcalibur IV. He is the controlling force behind Nightmare, possessing Siegfried in Soulcalibur and Soulcalibur II, and becoming the second incarnation of Nightmare in Soulcalibur III after Zasalamel creates an artificial body for him, allowing him to walk freely without needing a host. In Soulcalibur III: Arcade Edition, he is non-playable and the only NPC that can be fought before Abyss or Night Terror. He is playable in Soulcalibur II with the use of Action Replay and is available for play on both the original Dreamcast version, and the Xbox Live port of Soulcalibur. He also appeared in Soulcalibur V as a costume for Cervantes in Legendary Souls mode.

He first appeared in Soul Blade under then name SoulEdge, he later appeared in Soulcalibur, Soulcalibur II, Soulcalibur III: Arcade Edition and Soulcalibur: Unbreakable Soul.

Inferno (インフェルノ Inferuno) is the central antagonist in the Soul series as the final boss and main villain of the first three video games.
